The purpose of this requirement is to minimize accidental activations caused by mouse clicks or touch inputs. It aims to make cancellation points predictable and consistent, as well as to facilitate easy recovery from unintended actions.
Archive
WCAG2.1 Addition – Success Criterion 2.5.1: Pointer Gestures (Level A)
All functionality that relies on multi-point or path-based gestures can be operated using a single-point interaction unless a multi-point or path-based gesture is strictly necessary.
WCAG2.1 Addition – Success Criterion 2.1.4: Character Key Shortcuts (Level A)
The purpose of these requirements is to minimize accidental activation of keyboard shortcuts, which can pose significant issues for users who depend on them.
Accessibility issues of CAPTCHA
CAPTCHA stands for Completely Automated Public Turing test to tell Computers and Humans Apart. It is a system that almost always relies on a user’s vision to determine whether the user of a web site is a human or a bot. Unfortunately, due to its inherently visual nature, when CAPTCHAs were initially developed they were
The needs of people with mental health disabilities
Mental health disabilities (sometimes called “psychosocial disabilities”) are often overlooked when people think about accessibility. In fact, WCAG2 does not reference the needs of people with mental health disabilities at all. According to Healthdirect Australia, the main groups of mental health disabilities are: mood disabilities (such as depression or bipolar disorder) anxiety disabilities personality disabilities
Mobile Site and Native App Accessibility Testing, Step 3: Test critical issues – Headset trap
Welcome to our series on the ICT Symposium’s Mobile Site and Native App Accessibility Testing. We will be posting a series of articles to help testers and developers determine and improve the accessibility of their mobile websites and apps. All this information is already online in Word format, so if you can’t wait check out
Mobile Site and Native App Accessibility Testing, Step 3: Test critical issues – Text-to-Speech Trap
Welcome to our series on the ICT Symposium’s Mobile Site and Native App Accessibility Testing. We will be posting a series of articles to help testers and developers determine and improve the accessibility of their mobile websites and apps. All this information is already online in Word format, so if you can’t wait check out
The needs of people with cognitive disabilities
People with cognitive, language and learning disabilities comprise the largest group of those with disabilities accessing the web—approximately 15 to 20% of the population. It is important to remember that people with cognitive disabilities often have a problem in only one area of cognition and can be of average or higher-than-average intelligence. People with cognitive
From guide dogs to guide robots
Written by Rafal Charlampowicz, Contact him at LinkedIn This article is not about digital accessibility. It’s about guide robots and guide dogs and sometimes even about human guides. I hope it will be useful for robot designers and interesting for people who would like to know more about guide dogs, guiding and navigation. Why don’t
Mobile Site and Native App Accessibility Testing, Step 3: Test critical issues – Layer trap
Welcome to our series on the ICT Symposium’s Mobile Site and Native App Accessibility Testing. We will be posting a series of articles to help testers and developers determine and improve the accessibility of their mobile websites and apps. All this information is already online in Word format, so if you can’t wait check out